Dragon God

From Demon's Souls.com | The Demon's Souls Wiki
Jump to navigation Jump to search
60 Dragon God.png


Stage - 2-3

Soul - Dragon Demon's Soul

Defense Table[edit]

Health 4340
Normal 206
Slash 206
Blunt 206
Pierce 206
Magic 206
Fire 273
Poison Immune
Plague Immune
Bleed Immune

Enemy ID and Stats[edit]

The information below reflects the game's hard programmed values for enemy stats and values. However, these values don't always align precisely with values seen in game. This is due to Special Effect Multipliers (similar to NPCs) and World Tendency Multipliers.

Name ID Location HP Souls Defense Resistance
Physical Slash Blunt Thrust Magic Fire Poison Plague Bleed
Dragon God 605001 2-3 2800 26800 165 165 165 165 165 219 999 999 999

Special Effect Multipliers[edit]

Special Effect Multipliers are blanket multipliers that are applied to NPCs, including Black Phantoms. For example, if the HP multiplier is "x2", the NPC will have twice the health that the player would have if they had identical stats and equipment. The NPC's attack multipliers are applied before the damage is affected by the player's defenses and resistances. Damage received by the NPC is slightly more complicated. When the player does damage to the NPC, the raw damage is put into a formula and computed against the NPC's resistances. These resistances are multiplied by the values in the Physical/Magic/Fire Defense columns before calculation. Afterward, the remaining damage is reduced by resistances, it is then multiplied by the Damage reduction multipliers in the Physical/Magic/Fire Reduction columns. The output damage remaining is the dealt to the NPC.


HP Stamina Damage
x1.55 x1.3


Physical Attack Magic Attack Fire Attack
x1.75 x1.75 x1.75

Damage Reduction and Resistance[edit]

Physical Reduction Magic Reduction Fire Reduction Physical Defense Magic Defense Fire Defense
- - x0 x1.25 x1.25 x1.25

Effect Resistance[edit]

Poison Resistance Plague Resistance Bleed Resistance
Immune Immune Immune


This fight is actually more of a puzzle than an actual battle. At the beginning you'll see him at the end of a large hallway. When he sees you approaching he punches the wall in futility. Notice that his eyes will always turn red before he makes any attack. Just hide behind a pillar and make your move when his head is looking elsewhere. Your pathway will be blocked with rubble. You have three options to clear this rubble:


Any large weapon dual handed even if you do not meet the stat requirements will allow you to destroy the rubble with one hit with R1 attack. Equipping Eternal Warrior's Ring may be helpful and make sure not to wear any equipment that reduces stamina regeneration.

Melee Alternative[edit]

Any Large Shield, e.g. The Adjudicator's Shield , Purple Flame Shield , and Steel Shield , can break the rubble with a Shield Bash attack (L2).


You can safely hide behind a pillar and cast. Use something cheap like Soul Arrow , Fire Spray , or Flame Toss if you have it (Flame Toss is best for melee characters, as you'll use up less MP). You'll need maybe 5-6 Fresh Spice to refill your MP as you go. This way the boss won't even make a single attack.

Coax him into attacking the rubble for you[edit]

You need to be quick for this, and able to manipulate the camera at will to see when he has committed himself to an attack. You might notice that his eye color may change from yellow to red once you come out of cover. If you stay out of cover too long, then he will attack you. Try to get into cover ASAP when his eyes are red, then run again when his eyes turn yellow.

Your first move will be to progress down the hallway to the right. Your goal is to reach the upper platform, it is safe there, with the glowing ballista. Push the button on the side to shoot the boss and reduce his health by a third. He'll punch the area in front of you and clear a path down some stairs and towards the second ballista platform at the far left of the area. Clearing your way through the second level is much easier, as the dragon will occasionally wince in pain from the massive spear in his side; this is your chance to clear rubble. If he sees you, he will stop wincing, so make sure he doesn't see you or this will be a lot harder.

There is a Crystal Lizard by the second ballista. After the second shot the boss' head will be pinned down on some lower dirt ramps. Since he has been gravely injured by taking giant spears straight to his body, he will be breathing heavily. His breath is hot and will burn if it touches you. You can melee his chin horn, backing away each time he breathes out. Alternatively you can use arrows or magic (Soul Arrow/Soul Ray for instance). Lock on and attack his horn. Every couple of hits, he will raise his head in pain and then it will fall back down to the ground. Lock on again and repeat.

Game-Breaking bug[edit]

The Atlus wiki reports that a couple of players who died at the same time as the Dragon God dies, have not been able to proceed to the game's end event. The players were able to collect the dragon god soul, but were still not invited by the Maiden in Black to finish the game. Make sure you do not risk dying when taking your last hit at the Dragon God. Ranged attacks will help. If you must melee, go in with a Second Chance or Warding and full health.