Fluted Armor
Contents
In Game Description[edit]
Fluted Helmet[edit]
An iron helmet with finely cut grooves, it is used by the knights of the relatively advanced region of southern Boletaria.
The fine grooves are designed to enhance the protective effect of the thin iron sheet.
Its heaviness slightly impedes stamina regeneration.
Fluted Armor[edit]
An iron chestpiece with finely cut grooves, it is used by the knights of the relatively advanced region of southern Boletaria.
The fine grooves are designed to enhance the protective effect of the thin iron sheet.
Its heaviness slightly impedes stamina regeneration.
Fluted Gauntlets[edit]
Iron gauntlets with finely cut grooves. They are used by the knights of the relatively advanced region of southern Boletaria.
The fine grooves are designed to enhance the protective effect of the thin iron sheet.
Their heaviness slightly impedes stamina regeneration.
Fluted Leggings[edit]
Iron greaves with finely cut grooves. They are used by the knights of the relatively advanced region of southern Boletaria.
The fine grooves are designed to enhance the protective effect of the thin iron sheet.
Their heaviness slightly impedes stamina regeneration.
General Information[edit]
Stamina Regeneration Penalty[edit]
Stamina is regenerated at a base of 45 Stamina Points per second. The Stamina Regeneration Penalty from armor reduces the number of Stamina Points that are recovered each second. For example, if the Brushwood Helmet is equipped with a -2 Stamina Regeneration Penalty, the player will recover 43 Stamina Points per second, if there are no other influences. For more information check the Stamina Page.
Armor Piece | Stamina Recovery |
---|---|
Fluted Helmet | -1 |
Fluted Armor | -3 |
Fluted Gauntlets | -2 |
Fluted Leggings | -2 |
Location[edit]
- Starting equip: Knight
- Treasure: 3-1 Tower of Latria
Key[edit]
- Physical - Physical defense provided by the individual piece of armor against; Normal, Blunt, Slashing and Piercing damage, respectively.
- Magic - Magic defense provided by the individual piece of armor.
- Fire - Fire defense provided by the individual piece of armor.
- Bleed - Bleed resistance provided by the individual piece of armor.
- Poison - Poison resistance provided by the individual piece of armor.
- Disease - Disease/Plague resistance provided by the individual piece of armor.
- Weight - Weight of the individual piece of armor. Note that equipping more than 50% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
- Gender - Some items are available to both genders, but are slightly different for male and female characters. Those that are identical in appearance are labeled as unisex.