Geri's Stiletto

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Original PS3

In Game Description[edit]

An extremely small rapier. Dagger-sized and bladeless, it is imbued with special magic.

It was made by Geri, a friend of Sage Freke, the Visionary , who is known for his magical crafts. It steals a small amount of MP from its targets.

Availability[edit]

You must go to 3-1 and continue through the map until you reach the back of the arbalest. From there enter the tower to the right and continue down the walkway till you reach the end. At the end will be a follower and a set of keys on the wall. Take the keys and backtrack to Sage Freke's cell and open it. Now talk to Sage Freke and he will give you Geri's Stilleto.

General Information[edit]

Image Name Damage Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Guard Break
Reduction
Geris Stiletto.jpg Geri's Stiletto 50/40/0
(Piercing)
200 0.7 7/0/14/0
E/D/D/-
40/10 25

Hidden Resistances[edit]

These resistances aren't reported by the stats in the weapon or in the player's total resistance. However, according to the game data for the weapon, these resistances are applied.

Poison Resistance Plague Resistance Bleed Resistance
40 40 40

Move Set[edit]

One-Handed[edit]

R1 - R1 Piercing Thrusts
R2 Heavy Piercing Thrusts
Roll - R1 Low Piercing Thrusts
Backstep or Run - R1 Jumping Piercing Thrusts
Forward + R1 Backstep Attack
L1 (left hand) Piercing Thrusts
L2 (left hand) Parry

Two-Handed[edit]

R1 - R1 Piercing Thrusts
R2 Heavy Piercing Thrusts
Roll - R1 Low Piercing Thrusts
Backstep or Run - R1 Jumping Piercing Thrusts
Forward + R1 Backstep Attack
L1 or L2 Guard

Upgrades[edit]

Name Damage Stat Bonuses Req. Material Special Notes
Geri's Stiletto 50/40/0 E/D/D/- Default Steal 5 MP per hit
Geri's Stiletto +1 50/40/0 E/D/D/- Colorless Demon's Soul Steal 7 MP per hit
Geri's Stiletto +2 50/40/0 E/D/D/- Colorless Demon's Soul Steal 10 MP per hit
Geri's Stiletto +3 50/40/0 E/D/D/- Colorless Demon's Soul Steal 13 MP per hit
Geri's Stiletto +4 50/40/0 E/D/D/- Colorless Demon's Soul Steal 16 MP per hit
Geri's Stiletto +5 50/40/0 E/D/D/- Colorless Demon's Soul Steal 20 MP per hit

Key[edit]

  • Name
  • Names displayed are according to the Atlus (NA) version of the game.
  • Name changes from the Asian version, if any, will appear in parentheses.
  • Damage
  • The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are X / Y / Z:
  • X is Physical Damage
  • Y is Magical Damage
  • Z is Fire Damage
  • Bleed, Poison and Plague are bonus damage over a period of 60 seconds. So, if a weapon has "Bleed 120", the victim will suffer 120 damage over 60 seconds, or 2 damage per second.
  • Each weapon has one or more physical damage types:
  • Normal
  • Blunt
  • Slashing
  • Piercing
  • Certain enemies are weak or strong against different types of damage types.
  • Durability
  • The durability of the weapon.
  • The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
  • Weight
  • The Weight of the weapon.
  • Note that carrying over 50% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
  • Stats Needed
  • The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
  • The Requirement stats for an weapon are W / X / Y / Z:
  • Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
  • Also keep in mind that your character gains a 50% bo [[nus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands.
  • (18 x 1.5 = 27)
  • Stat Bonuses
  • The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
  • This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
  • Damage Reduction %
  • The Damage Reduction % of the weapon.
  • It dictates how much damage the weapon mitigates while blocking.
  • The Damage Reduction % stats for a shield are X / Y / Z:
  • X is Physical Damage
  • Y is Magical Damage
  • Z is Fire Damage
  • Guard Break Reduction
  • The Guard Break Reduction determines the amount of stamina expended to block an incoming attack.
  • A higher Guard Break Reduction also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.