Gloom Armor
Contents
In Game Description[edit]
Gloom Helmet[edit]
A black iron helmet worn by Yurt, the Silent Chief. The two horns on the headpiece are its chief characteristic.
A portion of the complete armor set which has an extremely high level of adhesion. The black iron robs the wearer of his or her body heat, causing them to shiver and breathe out cold air.
Its heaviness slightly impedes stamina regeneration.
Gloom Armor[edit]
Black iron armour worn by Yurt, the Silent Chief
A portion of the complete armor set which has an extremely high level of adhesion. The black iron robs the wearer of his or her body heat, causing them to shiver and breathe out cold air.
Its heaviness slightly impedes stamina regeneration.
Gloom Gauntlets[edit]
Black iron gauntlets worn by Yurt, the Silent Chief
A portion of the complete armor set which has an extremely high level of adhesion. The black iron robs the wearer of his or her body heat, causing them to shiver and breathe out cold air.
Its heaviness slightly impedes stamina regeneration.
Gloom Leggings[edit]
Black iron greaves worn by Yurt, the Silent Chief
A portion of the complete armor set which has an extremely high level of adhesion. The black iron robs the wearer of his or her body heat, causing them to shiver and breathe out cold air.
Its heaviness slightly impedes stamina regeneration.
General Information[edit]
Stamina Regeneration Penalty[edit]
Stamina is regenerated at a base of 45 Stamina Points per second. The Stamina Regeneration Penalty from armor reduces the number of Stamina Points that are recovered each second. For example, if the Brushwood Helmet is equipped with a -2 Stamina Regeneration Penalty, the player will recover 43 Stamina Points per second, if there are no other influences. For more information check the Stamina Page.
Armor Piece | Stamina Recovery |
---|---|
Gloom Helmet | -1 |
Gloom Armor | -3 |
Gloom Gauntlets | -2 |
Gloom Leggings | -2 |
Location[edit]
Drop: Yurt, the Silent Chief
Key[edit]
- Physical - Physical defense provided by the individual piece of armor against; Normal, Blunt, Slashing and Piercing damage, respectively.
- Magic - Magic defense provided by the individual piece of armor.
- Fire - Fire defense provided by the individual piece of armor.
- Bleed - Bleed resistance provided by the individual piece of armor.
- Poison - Poison resistance provided by the individual piece of armor.
- Disease - Disease/Plague resistance provided by the individual piece of armor.
- Weight - Weight of the individual piece of armor. Note that equipping more than 50% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
- Gender - Some items are available to both genders, but are slightly different for male and female characters. Those that are identical in appearance are labeled as unisex.