Storm King

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71 Storm King.png


Stage: 4-3

Soul: Storm Demon's Soul

Defense Table[edit]

Storm King[edit]

Health 1172
Normal 203
Slash 203
Blunt 203
Pierce 203
Magic 156
Fire 169
Poison Strong
Plague Strong
Bleed Strong

Storm Beast[edit]

Health 71
Normal 66
Slash 6
Blunt 83
Pierce 66
Magic 84
Fire 80
Poison Weak
Plague Weak
Bleed Weak

Enemy ID and Stats[edit]

The information below reflects the game's hard programmed values for enemy stats and values. However, these values don't always align precisely with values seen in game. This is due to Special Effect Multipliers (similar to NPCs) and World Tendency Multipliers.

Name ID Location HP Souls Defense Resistance
Physical Slash Blunt Thrust Magic Fire Poison Plague Bleed
Storm King 503000 4-3 500 40400 127 127 127 127 98 106 200 500 500

Special Effect Multipliers[edit]

Special Effect Multipliers are blanket multipliers that are applied to NPCs, including Black Phantoms. For example, if the HP multiplier is "x2", the NPC will have twice the health that the player would have if they had identical stats and equipment. The NPC's attack multipliers are applied before the damage is affected by the player's defenses and resistances. Damage received by the NPC is slightly more complicated. When the player does damage to the NPC, the raw damage is put into a formula and computed against the NPC's resistances. These resistances are multiplied by the values in the Physical/Magic/Fire Defense columns before calculation. Afterward, the remaining damage is reduced by resistances, it is then multiplied by the Damage reduction multipliers in the Physical/Magic/Fire Reduction columns. The output damage remaining is the dealt to the NPC.


HP Stamina Damage
x2.35 x1.81


Physical Attack Magic Attack Fire Attack
x2.2 x2.2 x2.2

Damage Reduction and Resistance[edit]

Physical Reduction Magic Reduction Fire Reduction Physical Defense Magic Defense Fire Defense
- - - x1.6 x1.6 x1.6

Effect Resistance[edit]

Poison Resistance Plague Resistance Bleed Resistance
- Immune -


Storm Ruler[edit]

First run to where there are a lot of flying Storm Beasts, as you approach they will start attacking. Run and roll as fast as you can to the end of the big outstretched cliff on the left. You will see the Storm Ruler, take it out and run back to safe zone. Equip it, and go back towards one of the safe zones. Lock on to the Storm Beasts and attack them with your new sword (awesome right?). Keeping Thief's Ring equipped is very handy. The Storm Beasts will only attack you if they are close, and if they are attacking you, then they are close enough to be hit with Storm Ruler. Try to stay in the area where you got the Storm Ruler, as the Storm Beast don't fly over this area and it's safe from them. It's also where the Storm King flies over for his first swoop and you can attack him from here. The pillars are also safe points. Damage does increase when wielded with 2 hands. When there are only around four Storm Beasts left, the boss will fly closer to the ground, run quickly to a safe zone. He will swoop over the area from one side to the other. When he approaches, hide behind something and wait for the flying stingers to end, then step out and lock onto the boss, attacking him with sword. You should easily be able to land two or three hits on each pass. Remember that you can lock onto about 5 segments of him, 3 in a line on his body, and his 2 wings. So switch between them as necessary to continue hitting him. Once he has gone past you go back to a safe zone or try to kill any other stray Storm Beasts. When the boss comes for another round hide in a safe zone and repeat the pattern until he falls. Be sure to pick up the two Chunks of Cloudstone, located at the far side of the cliff, since they are only found as a treasure here.


Similar to the previous strategy, although you don't need to use the Stormruler. Instead, use a ranged attack of your choice. Using the Lava Bow , hide behind the house (it might help if you first kill some of the storm beasts before heading to the house). The Storm King will die in 2-3 passes.

Safe Zones[edit]

Points 3 and 6 in the map are safe zones. Hiding in these areas will ensure your safety against the Storm King's attacks.


You can use the Soul Ray spell while he is flying overhead, boosting your power with the Clever Rat's Ring and the Morion Blade combo. It is however very dangerous with no safe zones to hide in. Rolling back and forth as the spikes come at you does work, but it is one of the more difficult dodging methods.

Alternatively, the Fire Spray spell can be used to clear out the smaller stringrays, allowing you to dodge the spikes (by strafing left and right) and attack at the same time, this can easily defeat all the stingrays before the Storm King makes his first pass of the arena, allowing you to focus on Storm King for an easy kill.