Temporary Weapon Enchantment

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Revision as of 19:18, 5 June 2020 by Hauffen (talk | contribs) (→‎Weapons that can be Enchanted)
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General Information[edit]

  • Temporary weapon enchantments add various types of damage to the weapon currently being used in the right hand.
  • The enchantment lasts for a short duration
  • Multiple temporary enchantments cannot be used simultaneously

Types of Enchantment[edit]

Enchantment Details Duration
Sticky White Stuff Adds 110 Magic damage 60 seconds
Turpentine Adds 80 Fire damage 60 seconds
Black Turpentine Adds 150 Fire damage 30 seconds
Enchant Weapon Adds Magic damage (scales with Magic stat) 60 seconds
Light Weapon Adds strong Magic damage (scales with Magic stat) 60 seconds
Cursed Weapon Adds 50% to weapon Physical damage 60 seconds

Weapons that can be Enchanted[edit]

The rules for which weapons can be enchanted are the same for all types of enchantment. There is no weapon which can be enchanted with Turpentine but can not be enchanted with Light Weapon. The Meat Cleaver , Blueblood Sword and Geri's Stiletto are the only weapons in the game that can deal all three types of damage simultaneously (cut, magic and fire), when buffed with either Turpentine or Black Turpentine.

Basic Weapons[edit]

Enchantable Not Enchantable

Boss and Special Weapons[edit]

Enchantable Not Enchantable